![]() At first I just shrugged it off as good teamplay and communication whilst using cover to their advantages (they did not camp any rooftops - yay.). We could focus one down but never a second of them. They were three rogues in a group and we were 6 or 7 randoms hammering at them. Of the widely known bugs, only 2 at most are reproducible by their online "guides". (if you say "they don't mention bugs so people don't do them" they do mention bugs all the time, specifically the mask bug). Smart Cover stacking seems to be a game mechanic that is working as intended because none of the communication from Massive has even mentioned it. The mask "bug" is because there is no end time on the heal, but this is working as stated on the item, because its tooltip never says there would be an end time. The only 2 "bugs" I have found that are repeatable are the Mask bug, and Smart Cover stacking. The Unforgiving weapon talent bug where you take damage and do % more damage even at full health cannot be reproduced outside the BoO. Maybe there is a talent, skill, or ability that I do not have equipped that make the graphical bug keep the stats, but as it is stated in the "guides", it gives you nothing other than a graphic on the screen. I just tested this for about an hour getting it to graphically bug out 30 times, every time my outgoing damage and incoming damage were the same. You do not hit for more, or get hit for less when you have the shield bar graphic on your screen. On the Mobile cover bug, it is graphic only. The damage will prove that it works properly, but the bug is in the stat sheet it says it gives 10% more, when it actually does correctly give -10%. Swap to another chest with a different talent, but has the same armor\mitigation and have them shoot you again. Go into the DZ, put the Reckless chest on, have someone shoot you and tell you the body shot non crit damage. For those repeating what they have seen, try to test the Reckless and Mobile Cover bugs for yourself.
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